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Game Description:
The main goal of the game is to steal an artifact in a museum without getting caught and by solving puzzles.
It is a top down stealth game with a pixelated design. It is a single player game where the thief has to avoid the guards in order to not be caught. Strategies must be used to avoid different mechanics such as lasers.
To win a level, the thief has to steal the artifact and go out with it.
Plot:
Terry Ocean is an accountant, father of two and husband to a successful lawyer. Day by day Terry’s life repeats itself. He gets up in the morning, goes to work, has lunch with the ever same colleagues, picks up his kids from school and goes home to watch his daily episode of “The Simpsons”. This is how his life goes by until one day he decides to spice up his life. On a lazy sunday the family decides to visit the local museum, where Terry thinks of his great great uncle who was arrested for a museum robbery back in the 20s. “Good old uncle Danny must have had an exciting life”. Terry stares at the beautiful chalice in front of him, while thinking about his uncle and his life, when suddenly he comes to a conclusion and a simple thought changes his entire life. “Uncle Danny, I’m going to follow your footsteps, change my boring daily routine and become a professional thief”
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This project was initiated as part of the Computer Game Design course at the Royal Institute of Technology KTH. We are five people from different backgrounds already passionate since childhood or eager to learn more about this universe.
Christophe:
Computer science student, eager to discover project management in this world of entertainment and learning that requires a lot of coordination between different actors.
Hannah:
Media technology student, ambitious to make her way to the entertainment industry while taking every opportunity to gain valueable and experience on the way. Determination and passion are the key to success.
Gustav:
Media technology student, new to the gaming world but intrerested by the machinations behind it. Especially the graphics.
Robert:
Computer science student, devoted to the gaming industry and eager to enhance the skills required in the industry as well as passionate about all aspects of developing.
Henrik:
Computer science student, curious to gain new technical knowledge and skills in the area of video game development and to get more experience developing software as part of a smaller team.
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